![]() ![]() That’s your lot in terms of the gameplay. ![]() There are plenty of weapons to pick up, from everyday objects like park benches and TVs, to swords, guns, machine guns, grenades, mini-guns and rocket launchers. No health-draining specials, but two different melee combos instead. In terms of actual gameplay it’s obviously completely different to the SEGA driving classic and instead adheres closely to the classic scrolling beat ‘em up controls: two attack buttons that do combos if you hit them several times in a row, and the ability to grapple, grapple strike and then throw your enemies. Unlike Crazy Taxi you also have health to worry about, but you can recover that by traditional health pick-ups mostly dropped by defeated thugs or corporate goons (who also drop pick-ups that, yes, increase your time). The core part of the game plonks you down in one of four rioting city sections and basically you have to survive time limit by increasing you time via breaking property, destroying cars, tossing a few Molotovs through a couple of shop windows, that sort of thing, each act racks up your total score as well as increasing your time. State of Emergency always reminded me of Crazy Taxi in its structure. ![]() Scoring points for shooting up a bunch of shop windows is certainly an odd gameplay mechanic… ![]()
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